#include "StdAfx.h"
#include "MapLayer.h"

//CMapLayer::CMapLayer()
//{
//}
//
CMapLayer::~CMapLayer()
{
    delete [] m_layerName;
}

void CMapLayer::setDrawProperties(CMapLayerDrawProperties drawProperties)
{
    m_drawProperties = drawProperties;
}

CMapLayerDrawProperties CMapLayer::getDrawProperties()
{
    return m_drawProperties;
}